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Blood, Sweat, and Pixels

By Jason Schreier

The Triumphant, Turbulent Stories Behind How Video Games Are Made. Harper, 2017.

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Blood, Sweat, and Pixels

A brief summary of Blood, Sweat, and Pixels

An exciting examination of the complicated development process of video games and the creators who must overcome multiple challenges to meet the ever-growing expectations of consumers yearning to play.

Key insights in Blood, Sweat, and Pixels

Who should read Blood, Sweat, and Pixels

Tech entrepreneurs • video game developers • multimedia engineers • gamer geeks • pop culture junkies • anyone who has dreamed of creating a video game

About the author of Blood, Sweat, and Pixels

Jason Schreier is a contributing writer for such prestigious publications as the New York Times, Wired, Edge, and Kill Screen, where he extensively covers the video game industry. In addition, he is a news editor at the website Kotaku, and has written two books about video games: Blood, Sweat, and Pixels and Press Reset.

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Jason Schreier

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